
- BGG rank
- BGG #3,329
- BGG rating
- 7.4
Flat Top
- 2 players
- 360 min
- Complexity 4.2/5
- 1977

2012
Rules assistance for The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six is a board game expansion released in 2012 for 2–8 players, 120 minutes per game, and ages 12 and up. It was designed by Chris Stoesen and its main mechanics are Dice Rolling, Hexagon Grid, and Scenario / Mission / Campaign Game.
The Falcon and the Gladiator: The Air War Over the Western Desert 1940 – February 1941 This supplement is a collection of 38 scenarios covering the first few months of the air war over North Africa. The scenarios cover a number of different types of actions including: level bombing, dive bombing, torpedo bombing and of course fighter actions. There are orders of battle present for the start of the war, Marshal Graziani's September Offensive and for Operation Compass. There is data on squadron changes and squadron movements during the period as well. There is a campaign system to enable you to play out your own campaign games. There is a brief potted history of the three covered campaigns. Also included is information on the progression of the corresponding ground campaigns. There are some supplemental rules included for the campaign that cover the poor performance of Italian fighter craft in the early days of the war, specifically dealing with poor ammunition quality control and lack of radios in their fighter aircraft. The scenarios are written to be fully compatible with both the Check Your Six rules and Bag the Hun.
The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six are: Chris Stoesen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.