The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six
BGG rating
8.5

The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six

2012

Rules assistance for The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 120 min
  • 12+

Rules assistant for The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six

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Answers come from the official rulebook, with the page to check.

The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six is a board game expansion released in 2012 for 2–8 players, 120 minutes per game, and ages 12 and up. It was designed by Chris Stoesen and its main mechanics are Dice Rolling, Hexagon Grid, and Scenario / Mission / Campaign Game.

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About the game

The Falcon and the Gladiator: The Air War Over the Western Desert 1940 – February 1941 This supplement is a collection of 38 scenarios covering the first few months of the air war over North Africa. The scenarios cover a number of different types of actions including: level bombing, dive bombing, torpedo bombing and of course fighter actions. There are orders of battle present for the start of the war, Marshal Graziani's September Offensive and for Operation Compass. There is data on squadron changes and squadron movements during the period as well. There is a campaign system to enable you to play out your own campaign games. There is a brief potted history of the three covered campaigns. Also included is information on the progression of the corresponding ground campaigns. There are some supplemental rules included for the campaign that cover the poor performance of Italian fighter craft in the early days of the war, specifically dealing with poor ammunition quality control and lack of radios in their fighter aircraft. The scenarios are written to be fully compatible with both the Check Your Six rules and Bag the Hun.

Questions and answers

The Falcon and the Gladiator: The Air War Over the Western Desert 1940 - February 1941 – A Set of Mini Campaigns and Scenarios for Bag the Hun and Check Your Six supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.