
- BGG rank
- BGG #6,583
- BGG rating
- 7.4
Napoleon at Leipzig
- 2–3 players
- 60–300 min
- Complexity 2.9/5
- 1979

2004
Rules assistance for The Seven Days of 1809: Napoleon and the Archduke Charles
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Seven Days of 1809: Napoleon and the Archduke Charles is a board game released in 2004 for 2–4 players, 480 minutes per game, and ages 14 and up. It was designed by Kevin Zucker and its main mechanics are Dice Rolling and Hexagon Grid.
The Battles of Abensberg, Eckmühl, and Ratisbon. Seven Days of 1809 uses the game system that first appeared in "Six Days of Glory," which covers the Battles near Montmirail in February of 1814. GAME SYSTEM: DAYS System - scale = 1,600m/hex, - time = 6 hours/GT, - strength = 800-1,000 men/SP, .
The Seven Days of 1809: Napoleon and the Archduke Charles supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Seven Days of 1809: Napoleon and the Archduke Charles is 480 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Seven Days of 1809: Napoleon and the Archduke Charles for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Seven Days of 1809: Napoleon and the Archduke Charles has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Seven Days of 1809: Napoleon and the Archduke Charles belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Seven Days of 1809: Napoleon and the Archduke Charles are: Kevin Zucker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Seven Days of 1809: Napoleon and the Archduke Charles as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.