
- BGG rank
- BGG #6,293
- BGG rating
- 8.2
Chain of Command
- 2–4 players
- 120 min
- Complexity 3.3/5
- 2013

Expansion for Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865
2018
Rules assistance for The Swamp Fox
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Swamp Fox is an expansion for Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865 released in 2018 for 2 players. It was designed by Richard Clarke (III) and its main mechanics are Variable Player Powers, Dice Rolling, and Simulation.
The Swamp Fox is a supplement for Sharp Practice which presents twelve scenarios and nine unique campaign backgrounds for the career of Francis Marion, one of the rebellion’s greatest and most celebrated leaders. Ideal for Sharp Practice, Marion led his small band of men through the swamps of South Carolina, emerging to strike against Crown forces and slipping away when threatened by unfavourable odds. This supplement contains twelve varied scenarios based on historical actions and provides a complete Georgetown campaign system which can see multiple campaigns being run. A minimum of five campaigns will combine to create a complete narrative of Marion’s exploits in South Carolina in 1780 and 1781. The supplement contains an historical backdrop to appraise the reader of the situation in the South and Marion’s role. It provides complete Army Rosters and support list options to allow you to run the campaigns provided or to create your own. —description from the publisher
The Swamp Fox supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The Swamp Fox has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Swamp Fox belongs to these categories: Wargame, Miniatures, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Dice Rolling, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Swamp Fox are: Richard Clarke (III). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Swamp Fox as an expansion for Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865 to use it. Check that your edition of Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865 is compatible, as some expansions were revised between editions.