
- BGG rank
- BGG #7,419
- BGG rating
- 7.2
The Spanish Civil War 1936-1939
- 1–2 players
- 360 min
- Complexity 3.1/5
- 2010

2018
Rules assistance for The War for Turkish Liberation
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The War for Turkish Liberation is a board game released in 2018 for 1–2 players. It was designed by Javier Romero and its main mechanics are Hexagon Grid.
War of Turkish Liberation (Türk Kurtulus Savasi) is a simulation of the War between Turkish Nationalist forces, led by Mustafa Kemal "Ataturk" against Greek, Armenian, and assorted Imperialist forces. Game begins the spring of 1920, when the Greek forces launched a major offensive to conquer Asia Minor. The game pits the Imperialist player (Armenians, Georgians, Azerbaijan, Greeks, etc.) against the Revolutionary player (Turkish Nationalists, Bolsheviks) from 1920 to 1922. The map shows Anatolia and the Caucasus and adjacent areas. Published in Strategy & Tactics #309 in 2018.
The War for Turkish Liberation supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The War for Turkish Liberation has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The War for Turkish Liberation belongs to these categories: Wargame. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The War for Turkish Liberation are: Javier Romero. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The War for Turkish Liberation as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.