The Werewolves of Miller's Hollow: New Moon
BGG rating
6.6

Expansion for The Werewolves of Miller's Hollow

The Werewolves of Miller's Hollow: New Moon

2005

Rules assistance for The Werewolves of Miller's Hollow: New Moon

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 8–18 players
  • 30 min
  • 8+
  • Complexity 1.5/5

Rules assistant for The Werewolves of Miller's Hollow: New Moon

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Werewolves of Miller's Hollow: New Moon is an expansion for The Werewolves of Miller's Hollow released in 2005 for 8–18 players, 30 minutes per game, and ages 8 and up. It was designed by Philippe des Pallières and Hervé Marly and its main mechanics are Variable Player Powers, Player Elimination, and Role Playing.

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About the game

New Moon, the first expansion for The Werewolves of Miller's Hollow, requires the base game in order to play and it adds to the game: 36 event cards 5 new roles for the villagers: the idiot, the elder, the piper, the scapegoat, the savior 9 new variants/playing suggestions, e.g., playing in the dark with a candle in front of each player's face and blowing the candle out when the player dies, or instead of the werewolves eating civilians, they contaminate the civilians, leaving them without rights or powers Rules allowing for many game variants

Questions and answers

The Werewolves of Miller's Hollow: New Moon supports 8–18 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.