Triumph & Fall of the Desert Fox
BGG rank
BGG #21,227
BGG rating
6.5

Triumph & Fall of the Desert Fox

1998

Rules assistance for Triumph & Fall of the Desert Fox

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 120 min
  • 12+
  • Complexity 2.8/5

Rules assistant for Triumph & Fall of the Desert Fox

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Answers come from the official rulebook, with the page to check.

Triumph & Fall of the Desert Fox is a board game released in 1998 for 1–2 players, 120 minutes per game, and ages 12 and up. It was designed by Udo Grebe, Dirk Blech, and Andreas Bertram and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

Sub-Title:'The North African Campaign from 1940 to 1943.' This is meant to be an introductory game for the 'Empires of the Apocalypse Part II' games system. As is implied by its title, this covers Rommel in North Africa as well as the beginning of the 'Desert War' with just the Italians & British 'Western Desert Force,' and even includes a game on the 'Italian East Africa' campaign PLUS allowing the 'TORCH' operation to occur during the 'El Alamein' Scenario! The components consist of the following: a Ziploc storage 'Baggie;' 5-Full COLOR paper Mapsheets; a 2-page graphically illustrated Quick-Start card; a Player Aid card; 1-COLOR Chart & Tables sheet; 280-Full COLOR die-cut cardboard counters; and a RULES Book plus a Scenario & Advanced RULES Book. Game Scale given is: CORPS-level; 1-Turn=a Month; & each HEX is 25 miles across. There are 5-Scenarios plus the Campaign game. These are: Campaign Game~begins-Nov. 1940 to Dec.1943; 1.Battleaxe-June 1941; 2.Crusader-Nov.1941; 3.Gazala-May 1942; 4.El Alamein-Oct.1942 with Operation TORCH also taking place; & 5.Italian East African Expansion which can be combined with the entire Campaign. The I.E.A. map uses a slightly smaller map scale but is still fully compatible. Any of the Scenarios can begin and then be played until Dec.1943, if players prefer. NOTE: the Campaign game can take anywhere from 1-7 Hours to complete, while this can even be combined with the previously released E.o.t.A. series. Complexity is considered to be 'Low' while Solotaire play is rated as 'High' in suitabiltiy.

Questions and answers

Triumph & Fall of the Desert Fox supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.