
- BGG rank
- BGG #17,270
- BGG rating
- 6.9
Red Tide West: The Cold War & World War III in Europe
- 1–2 players
- Complexity 3.5/5
- 2014

2013
Rules assistance for Vietnam Battles: Snoopy's Nose & Iron Triangle
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Vietnam Battles: Snoopy's Nose & Iron Triangle is a board game released in 2013 for 1–3 players and 120 minutes per game. It was designed by Eric R. Harvey and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
For some time, there had been reports that a large area of dense jungle northwest of Saigon was a staging base for the Viet Cong. Ideally situated near Cambodia, a nexus point of the Ho Chi Minh Trail, and proximal to the capital city of Saigon itself, the area that became known as the “Iron Triangle” allowed the Viet Cong to conduct well-organized and well-supplied operations into the very heart of South Vietnam. In the meantime, a hundred miles to the south, a US riverine force, comprised primarily of the newly-arrived 9th Infantry Division, began to penetrate into the hinterland of the Mekong Delta, and even into the overgrown rivulets where only ‘Charlie’ had ever operated before. In the first in the Vietnam Battles series, two games are included, Iron Triangle and Snoopy’s Nose (named after a distinctive curve in one of the distributaries leading to the Mekong River). Both games utilize the very popular Fire & Movement combat system, and is easy to play. Units in the game are typically companies and some battalions and occasional brigade equivalents. The full spectrum of the war in Vietnam in 1967 is featured with everything from riverine craft to helicopters. Each hex represents about a half mile, and each game turn represents from about a half a day to several days of operations. The game includes one map (22x34”) and 200 counters. (from the editor's website) Published with Modern War #7, Sep-Oct 2013
Vietnam Battles: Snoopy's Nose & Iron Triangle supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vietnam Battles: Snoopy's Nose & Iron Triangle is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Vietnam Battles: Snoopy's Nose & Iron Triangle has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Vietnam Battles: Snoopy's Nose & Iron Triangle belongs to these categories: Wargame, Modern Warfare, and Vietnam War. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vietnam Battles: Snoopy's Nose & Iron Triangle are: Eric R. Harvey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vietnam Battles: Snoopy's Nose & Iron Triangle as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.