
- BGG rank
- BGG #9,829
- BGG rating
- 8.0
Fatal Alliances: The Great War 1914-1918
- 2–6 players
- 240–1200 min
- Complexity 4.1/5
- 2016

2020
Rules assistance for War and Peace: Game of the Napoleonic Wars
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
War and Peace: Game of the Napoleonic Wars is a board game released in 2020 for 2–5 players and 20–3000 minutes per game. It was designed by Mark McLaughlin and John W Gant and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.
On December 2nd, 1804, Napoleon Bonaparte was crowned Emperor of France. By placing the crown upon his head with his own hands, Bonaparte brought all of Europe to the brink of war. For by its very nature, the act of self-coronation threatened the rule and challenged the legitimacy of every government then in existence. To restore the sanctity of the divine right and position based on noble birth, the European monarchies branded Bonaparte an international outlaw and pledged to remain at war against France until the Corsican usurper was overthrown and the Bourbon was restored. For the next ten years, the fate of the French Empire rested on the on the abilities of the man: as a warrior and as a peacemaker. Now YOU command Napoleon's Grand Armee! From the autumn of 1805 through the climactic summer of 1815, the entire ten-year conflict between France, England, Austria, Prussia, Russia, and Spain, is re-created in ten separate scenarios. Each historical scenario is presented as a separate two-player game with an average playing time of 2-3 hours. "War and Peace", Mark McLaughlin's classic wargame on Napoleonic conquest, is here revitalized and enhanced with completely updated graphics and production, and a completely revamped rulebook that incorporates all known errata, additional scenarios, and all official variants and optional rules. What you get with this new version is all of the Napoleonic Campaigns in one box, plus a newly revised Grand Campaign Game, with an all-new map, components, modern artwork, and greatly updated rules with new optional rules for chrome and increased emphasis on the Operational Arts. The thirteen scenarios (not including the Grand Campaign Game) are as follows: I. THE ITALIAN CAMPAIGN OF 1796-97 II. THE ARMY OF THE ORIENT: BONAPARTE IN EGYPT 1798-99 III. MARENGO – THE ITALIAN CAMPAIGN OF 1800 IV. THE SUN OF AUSTERLITZ - 1805 V. NAPOLEON’S APOGEE: 1806-1807 VI. WAGRAM - 1809 VII. THE CAMPAIGN IN RUSSIA - 1812 VIII. STRUGGLE OF NATIONS – 1813 IX. NAPOLEON AT BAY – 1814 X. THE WATERLOO CAMPAIGN - 1815 XI. THE PENINSULAR WAR XII. SPAIN: 1811-1814 XIII. THE FINAL GLORY (Linking 1812, 1813, and 1814) —description from the publisher
War and Peace: Game of the Napoleonic Wars supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for War and Peace: Game of the Napoleonic Wars is 20–3000 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
War and Peace: Game of the Napoleonic Wars has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
War and Peace: Game of the Napoleonic Wars belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of War and Peace: Game of the Napoleonic Wars are: Mark McLaughlin and John W Gant. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists War and Peace: Game of the Napoleonic Wars as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.