Warriors of God: The Wars of England & France, 1135-1453
BGG rank
BGG #2,680
BGG rating
7.4

Warriors of God: The Wars of England & France, 1135-1453

2008

Rules assistance for Warriors of God: The Wars of England & France, 1135-1453

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 180 min
  • 12+
  • Complexity 2.6/5

For 1 player

Rules assistant for Warriors of God: The Wars of England & France, 1135-1453

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warriors of God: The Wars of England & France, 1135-1453 is a board game released in 2008 for 1–2 players, 180 minutes per game, and ages 12 and up. It was designed by Adam Starkweather and Makoto Nakajima and its main mechanics are Area Movement, Dice Rolling, and Simulation.

Expansions

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About the game

International Game Series game from Multi-Man Publishing. The 100 Years War was a pivotal event in medieval European history. In Warriors of God, Multi-Man Publishing and Game Journal Magazine have joined hands to bring a unique perspective to this conflict. As always, playability matched with historical accuracy has been achieved to a remarkable degree. Players move their leaders and units using a unique impulse game system that shows both the strategy and tactics of the period. The game also recreates the massive swings of fortune which were so much a part of the Hundred Years War. Even with such a simple and easily learned system, all the special rules necessary to give players a full feel for the period are here: archers, Joan of Arc, and much, much more. Warriors of God was designed by Makoto Nakajima, English development was by Adam Starkweather, with graphic design by Mark Mahaffey and counter illustrations by Niko Eskubi.

Questions and answers

Warriors of God: The Wars of England & France, 1135-1453 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.