Great War at Sea: Black Waters
Ocena BGG
7,4

Great War at Sea: Black Waters

2009

Pomoc w zasadach gry Great War at Sea: Black Waters

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 2 graczy
  • 30 min
  • Złożoność 2,3/5

Asystent zasad gry Great War at Sea: Black Waters

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

Great War at Sea: Black Waters to dodatek do gry planszowej wydany w 2009 roku dla 2 graczy i z rozgrywką trwającą 30 minut. Projekt gry: Michael Bennighof. Główne mechaniki: Dice Rolling i Hexagon Grid.

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O grze

Po angielsku

From the Avalanche Press website: During the late 1800s, two emerging industrial powers began to build large modern fleets: the United States and Germany. Perhaps inevitably, tensions rose between them. Each entered the imperialist race very late and had to content itself with the leftovers which the British and French had passed by. When the United States seized Spain’s colonial empire in 1898, German jealousy raged hotly. Some German business leaders lusted for the Philippines and Puerto Rico, urging the Kaiser to purchase them from the Spanish before the war ended, or from the Americans afterwards. German and American squadrons did not, as legend has it, almost come to blows in Manila Bay during the Spanish-American War — the British spread that story, eager to cultivate American public opinion. But the German and American admirals on the scene did cultivate an intense dislike for one another, and the feelings spread to the top on both sides. Black Waters is a 64-page book supplement for the Great War at Sea series based on American plans to fight Germany. Most of the scenarios take place in the Caribbean Sea, but some actions are also placed in European waters. There are 210 die-cut and mounted playing pieces, the same pieces that originally appeared in our now out-of-print U.S. Navy Plan Black. The Americans get ships ranging from three examples of the South Dakota class through the first American dreadnoughts, the South Carolina class, and the last of the American pre-dreadnoughts, the Connecticut class. There are also a pair of light carriers based on American plans to convert big armored cruisers. The Germans add three of the GK4531 battle cruiser design and three representatives of the GK4251 battleship. And of course Germany receives an aircraft carrier, the proposed conversion of the huge liner Imperator. Argentina and Brazil receive part of their fleets, and there are two hypothetical Mexican battleships and small contingents from the Netherlands, Venezuela and Colombia. There are over two dozen new scenarios, including the "War Plan Silver" subset based on Woodrow Wilson's very serious threat to go to war with Italy in May 1919, plus revised versions of most of those originally seen in Plan Black. This is not a stand-alone game; ownership of U.S. Navy Plan Gold is required to play most of the scenarios and Mediterranean, Jutland and U.S. Navy Plan Red to play all of them.

Pytania i odpowiedzi

Według katalogu Great War at Sea: Black Waters obsługuje 2 graczy. To liczba graczy podana przez wydawcę, więc gra jest zaprojektowana dokładnie dla takiej liczby uczestników. Warianty dla grup innej wielkości, jeśli w ogóle istnieją, opisano w instrukcji twojego wydania; sprawdź ją uważnie, zanim przygotujesz inną konfigurację stołu.