
- BGG rank
- BGG #8,940
- BGG rating
- 7.5
Red Badge of Courage
- 2–6 players
- 360 min
- Complexity 3.9/5
- 2001

2009
Rules assistance for Dead of Winter: The Battle of Stones River (Second Edition)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Dead of Winter: The Battle of Stones River (Second Edition) is a board game released in 2009 for 2 players, 180 minutes per game, and ages 14 and up. It was designed by Richard H. Berg and David A. Powell and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Dead of Winter is GMT’s recreation of Richard Berg’s “Great Battles of the American Civil War series” series title on the battle of Murfreesboro; also known as The Battle of Stone’s River to Union Veterans. Perhaps one of the most evenly matched battles of the war, Murfreesboro/Stone’s River pitted the Federal Army of the Cumberland under Major General William Starke Rosecrans against the Confederate Army of Tennessee captained by General Braxton Bragg. With near parity of numbers (each side fielded roughly 40,000 men) and remarkably similar battle plans, both armies grappled in the December cold for control of Middle Tennessee. The Series: The GBACW Series is one of the hobby’s longest lived design concepts, springing from the legendary regimental Level Gettysburg game - Terrible Swift Sword - created by Richard Berg in 1976. Since then, the series has undergone numerous system evolutions, always seeking to enhance the player’s illusion of reality. Today, the series relies on inter-active chit-pull mechanics to simulate the sometimes chaotic nature of the 19th Century battlefield. GMT's Red Badge Of Courage and Gringo! Are the two most recent releases in this classic line of games. The Game: Dead of Winter II completely revisits this battle. The old version needed a face-lift. The biggest change is in returning the ground scale to 110 yards per hex. While going to the larger scale means an increase in maps, the added elbow room allows for much more historical unit frontages and more playable stacking. One Introductory and ten regular scenarios examine every aspect of the historical battle and present the players with several plausible alternative situations based on events leading up to the actual engagement. Scenario sizes range from one-half of one map and an hour to play, to all four maps and many enjoyable gaming hours. Also included are a number of optional forces that could have plausibly been brought into the fight; Keep your opponent guessing as to what he will face next with this interesting range of options. The Team: While Richard Berg remains the final authority for all things GBACW, and John Alsen continues his invaluable role in the development of each title, Dead of Winter II adds one more well-known gaming name to the mix: Designer Dave Powell. Dave has designed more than a dozen civil war simulation games with The Gamers, Inc, (now owned by MMP.) Dave has always loved the GBACW since the moment he first opened the box for TSS, and welcomed the chance to bring his design talents and historical skills to the Dead of Winter project. The GMT game is the revised second version of Dead of Winter: The Battle of Stones River – Murfreesboro, Tennessee by Simulation Design, Inc.. Game Design: Dave Powell Series Design: Richard H. Berg Developer: John Alsen
Dead of Winter: The Battle of Stones River (Second Edition) supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Dead of Winter: The Battle of Stones River (Second Edition) is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dead of Winter: The Battle of Stones River (Second Edition) for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dead of Winter: The Battle of Stones River (Second Edition) has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dead of Winter: The Battle of Stones River (Second Edition) belongs to these categories: Wargame, Post-Napoleonic, and American Civil War. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dead of Winter: The Battle of Stones River (Second Edition) are: Richard H. Berg and David A. Powell. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dead of Winter: The Battle of Stones River (Second Edition) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.