
- BGG rank
- BGG #12,608
- BGG rating
- 7.6
Shiloh: April 6-7, 1862
- 1–2 players
- 90–180 min
- Complexity 2.4/5
- 2020

2019
Rules assistance for Hold the Line: The American Civil War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hold the Line: The American Civil War is a board game released in 2019 for 2 players, 30–120 minutes per game, and ages 10 and up. It was designed by Grant Wylie and Mike Wylie and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
"Hold the Line: The American Civil War" is a block wargame that uses modified rules from the Hold the Line wargame system. Infantry, artillery, cavalry, leaders, and even gunboats are deployed on the game board allowing players to refight great battles from the American Civil War. The game comes with a game board and terrain tiles so you can set up and play one of the 12 included scenarios or create your own. Each turn players receive a fixed number of action points based on the historical leaders. They then roll a die which adds a random number of action points. During each of their turns they spend these action points to move, fire, close combat, or rally their units, all with the goal of eliminating enemy units and/or capturing terrain objectives leading them to victory. A new morale system enhances the Hold the Line system even deeper while maintaining simplicity. Units are either green, veteran, or elite. During close combat a special morale die is rolled to determine if the units runs following close combat. The game comes with a large mounted board, terrain tiles, blue blocks with labels, gray blocks with labels, dice, rules, and scenarios. Complexity 3 Playing Time 1 to 2 hours per battle, 2 players.
Hold the Line: The American Civil War supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Hold the Line: The American Civil War is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hold the Line: The American Civil War for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hold the Line: The American Civil War has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hold the Line: The American Civil War belongs to these categories: Wargame, Civil War, and American Civil War. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hold the Line: The American Civil War are: Grant Wylie and Mike Wylie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hold the Line: The American Civil War as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.