
- BGG rank
- BGG #3,339
- BGG rating
- 7.8
Bolt Action
- 2–6 players
- 120 min
- Complexity 2.7/5
- 2012

Expansion for Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865
2020
Rules assistance for Refighting History: Volume 8 – The Seven Years War Western Theatre: Small Actions
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Refighting History: Volume 8 – The Seven Years War Western Theatre: Small Actions is an expansion for Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865 released in 2020 for 2–6 players and ages 12 and up. It was designed by Charles S. Grant (II) and its main mechanics are Simulation and Scenario / Mission / Campaign Game.
Looking at the Seven Years War, military historians tend to concentrate on the big battles. However, the day to day campaign activity of the combatants included reconnaissance, raids, probing actions, resupply and a host of other minor operations that frequently lead to small skirmishes. What I want to do in this volume of Refighting History is to take some of these actions, however small, and however sketchy in terms of accounts, and turn them into wargames. They will also demonstrate that you do not need large armies to wargame the Seven Years War. The Western Theatre accounts provide details of the day to day activity by both armies. Coupled with this, the great variety of light and irregular troops provides a whole range of different unit. The result is this volume with nine small historical actions refought on the wargame table. There is also a significant amount of background on the units involved coupled with art work to illustrate the uniforms. —description from designer The scenarios are compatible with many rulesets although Sharp Practice ! is recommended by the author (who uses his own modifications of his set The War Game Rules).
Refighting History: Volume 8 – The Seven Years War Western Theatre: Small Actions supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Refighting History: Volume 8 – The Seven Years War Western Theatre: Small Actions for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Refighting History: Volume 8 – The Seven Years War Western Theatre: Small Actions belongs to these categories: Wargame, Expansion for Base-game, and Book. Its main mechanics are Simulation and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Refighting History: Volume 8 – The Seven Years War Western Theatre: Small Actions are: Charles S. Grant (II). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Refighting History: Volume 8 – The Seven Years War Western Theatre: Small Actions as an expansion for Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865 to use it. Check that your edition of Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865 is compatible, as some expansions were revised between editions.