Target: Libya
BGG rank
BGG #27,907
BGG rating
5.5

Target: Libya

1986

Rules assistance for Target: Libya

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • 12+
  • Complexity 2.3/5

Rules assistant for Target: Libya

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Target: Libya is a board game released in 1986 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by David James Ritchie and its main mechanics are Dice Rolling and Hexagon Grid.

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About the game

This game was published in Strategy & Tactics magazine #109. It depicts a hypothetical US campaign against the Libyan regime, in retaliation for repeated terrorist attacks on US interests, believed to be supported by Qaddafi's government. The objective of the game for the US player is to eliminate Libyan key political units and seize strategic objectives, while limiting US losses. Scale is two-day turns and 30 km hexes. Units represent air squadrons, individual naval units and infantry brigades. Fairly straightforward mechanics. Medium complexity. One map and 200 counters.

Publishers

  • Tactical Studies Rules (TSR)

Questions and answers

Target: Libya supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.