
- BGG rank
- BGG #65
- BGG rating
- 8.7
Oathsworn: Into the Deepwood
- 1–4 players
- 30–90 min
- Complexity 3.7/5
- 2022

Rules assistance for Fallen: Cursed Sands
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fallen: Cursed Sands is an expansion for Fallen released in 2015 for 2 players, 90 minutes per game, and ages 14 and up. It was designed by Stephen C. Smith and Tom W. Green, III and its main mechanics are Hand Management, Dice Rolling, and Storytelling.
Long ago the kingdoms of men rose up against the Dungeon Lord and banished the dark power far across the distant sands. Centuries passed, and the horrors of that time have become stories all too easily forgotten. But the darkness of old has returned once again. Undead terrors and titans of sand guard an ancient pyramid that no one dares to enter. Something has stirred. Something is coming. What lies beneath the Cursed Sands?
Fallen: Cursed Sands supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Fallen: Cursed Sands is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fallen: Cursed Sands for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fallen: Cursed Sands belongs to these categories: Card Game, Fantasy, and Dice. Its main mechanics are Hand Management, Dice Rolling, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fallen: Cursed Sands are: Stephen C. Smith and Tom W. Green, III. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fallen: Cursed Sands as an expansion for Fallen. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fallen to use it. Check that your edition of Fallen is compatible, as some expansions were revised between editions.