Fallen: Depths of the Glarr
BGG rating
8.7

Expansion for Fallen

Fallen: Depths of the Glarr

2015

Rules assistance for Fallen: Depths of the Glarr

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min
  • 14+

Rules assistant for Fallen: Depths of the Glarr

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fallen: Depths of the Glarr is an expansion for Fallen released in 2015 for 2 players, 90 minutes per game, and ages 14 and up. It was designed by Stephen C. Smith and Tom W. Green, III and its main mechanics are Hand Management, Dice Rolling, and Storytelling.

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About the game

From the publisher's webpage: Beyond the Namoren swamp, an old dungeon lies hidden beneath the waters. Between crumbling statues of dragons and forgotten heroes, water cascades down the ancient hallways of the labyrinth. However this dungeon is not forgotten, nor is it still. Fierce reptilian creatures now call this dark place their home. They prey on merchant barges that pass through their waters. They attack any traveler foolish enough to enter their swamp. They show they mercy. They are...the glarr. What riches do they have scurried away to the bottom of their lair? What dark power now drives them? Can you brave the Depths of the Glarr?

Questions and answers

Fallen: Depths of the Glarr supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.