
- BGG rank
- BGG #5,903
- BGG rating
- 8.0
At Any Cost: Metz 1870
- 1–2 players
- 120–480 min
- Complexity 3.3/5
- 2018

2012
Rules assistance for In Magnificent Style: Pickett's Charge at Gettysburg
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
In Magnificent Style: Pickett's Charge at Gettysburg is a board game released in 2012 for 1 player, 60 minutes per game, and ages 13 and up. It was designed by Hermann Luttmann and its main mechanics are Push Your Luck, Dice Rolling, and Square Grid.
In Magnificent Style: Pickett's Charge at Gettysburg is a Solitaire-only Tactical level board-wargame depicting the final desperate Confederate attack on 3 July 1863 at the Battle of Gettysburg, popularly known as Pickett’s Charge. As General Longstreet, you must decide how quickly to press your troops across this deadly open ground before allowing the men to regroup for another bound. But time is not on your side, and the longer your stalwart soldiers remain in this maelstrom of enemy fire.. the more dangerous it becomes, and the less likely they will arrive with the verve and numbers required to carry the day. With only five turns in which to reach your objective and attack, how far can you push your luck? Your options are simple: Death or Glory! Game Data: Complexity: 3 on a 9 scale Solitaire Suitability: 9 on a 9 scale Scale: Each turn is approx. 10 minutes of real time Game Components: • One color Rules sheet (some come with a rule book with 18 pages) • 11" x 17" map • 1 Player Aid sheet • 45 double-sided 1/2" round small troop markers • 28 double-sided 5/8" round large troop markers • 20 double-sided 1/2" square counters
In Magnificent Style: Pickett's Charge at Gettysburg supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for In Magnificent Style: Pickett's Charge at Gettysburg is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists In Magnificent Style: Pickett's Charge at Gettysburg for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
In Magnificent Style: Pickett's Charge at Gettysburg has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
In Magnificent Style: Pickett's Charge at Gettysburg belongs to these categories: Wargame, Civil War, and Post-Napoleonic. Its main mechanics are Push Your Luck, Dice Rolling, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of In Magnificent Style: Pickett's Charge at Gettysburg are: Hermann Luttmann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists In Magnificent Style: Pickett's Charge at Gettysburg as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.