Red Star/White Star: Tactical Combat in Europe in the 1970's
BGG rank
BGG #26,658
BGG rating
5.7

Red Star/White Star: Tactical Combat in Europe in the 1970's

1972

Rules assistance for Red Star/White Star: Tactical Combat in Europe in the 1970's

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Red Star/White Star: Tactical Combat in Europe in the 1970's

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Red Star/White Star: Tactical Combat in Europe in the 1970's is a board game released in 1972 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by Jim Dunnigan and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

A Platoon-Company-Battalion level game of hypothetical combat in West Germany during the 1970s. One 34" x 22" map (includes charts), 510 counters, 1 rules sheet, 1 large Unit ID/Scenarios/Designers Notes folder

Designers

Publishers

  • SPI (Simulations Publications, Inc.)

Questions and answers

Red Star/White Star: Tactical Combat in Europe in the 1970's supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.