Tank! Armored Combat in the 20th Century
BGG rank
BGG #30,005
BGG rating
5.2

Tank! Armored Combat in the 20th Century

1974

Rules assistance for Tank! Armored Combat in the 20th Century

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min
  • 12+
  • Complexity 2.6/5

Rules assistant for Tank! Armored Combat in the 20th Century

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tank! Armored Combat in the 20th Century is a board game released in 1974 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by Jim Dunnigan and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

Expansions

Similar games

About the game

First published in Strategy & Tactics magazine #44. Modern tank warfare involving individual tanks, guns, and squads. 100 counters One thing that should be mention is that only base game is included in the magazine release. The rules even say that you do not get all the markers in the base game. If you got the game as the Flat-pack, the advanced game was included. Or you could buy the advanced game as a separate add on. So be aware when asking seller about the game. Expanded by: Super Tank I Tank! Expanded Game Rules

Designers

Publishers

  • SPI (Simulations Publications, Inc.)

Questions and answers

Tank! Armored Combat in the 20th Century supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.